Ranking Ball operates a service platform by developing sports / e-sports real-time strategy forecasting game. Ranking Ball is a game that uses real-time match data from a real game, and is an innovative skill game (a game that competes with skill and knowledge rather than fortune). As a second-screen viewer game service platform, it is a platform where users can enjoy their favorite sports / e-sports games while competing with other users for fun and rewards.
Special ‘Gold Ticket’ Event...
To celebrate the start of the 2018 Russia World Cup and the launch of our brand new soccer contest, RankingBall is hosting a ‘Gold Ticket’ event.What is a ‘Gold Ticket’?A ‘Gold Ticket’ is a voucher that can be used to enter ‘RankingBall Gold Contests’ where you win our cryptocurrency token, RankingBall Gold(RBG)As part of the World Cup festivities, all users who sign up on our website can join Gold Ticket Contests for free or enter using RankingBall Silver(in-game currency) for a chance to win. (RBG Contests will open in August)‘Gold Ticket’ Special Event ScheduleSports events: World Cup(Soccer), BaseballWhen is it: June 11th, 2018 ~ End of the World CupWho can play: All eligible members who sign up on RankingBallHow to play: Enter a ‘Gold Ticket’ contest for free or by using RankingBall Silver*Free contests have their prize money displayed in Gold Ticket, and a Gold Ticket can be won as the main prize.*Silver contests have their prize money displayed in Silver, and a Gold Ticket can be won as a Bonus.Our team hopes that everyone enjoys the 2018 Russia World Cup and our new fantasy soccer bingo game.These contests are starting soon, so don’t wait!Sign up for free at rankingball.com and don’t miss out on your chance to win these special Gold Tickets!We look forward to seeing you on RankingBall!
18. 06. 09
RankingBall Main Crowdsale
Hello Rankers!RankingBall Main Crowdsale will begin in June 11, 2018 (UTC 00:00).Crowdsale Token Bonus Information2018.06.11(UTC 00:00) ~ 2018.06.11(UTC 23:59) : Participants will receive a 20% token bonus2018.06.12(UTC 00:00) ~ 2018.06.13(UTC 23:59): Participants will receive a 15% token bonus2018.06.14(UTC 00:00) ~ 2018.06.17(UTC 23:59):Participants will receive a 10% token bonus2018.06.18(UTC 00:00) ~ 2018.06.24(UTC 23:59):Participants will receive a 5% token bonusAfter 2018.06.25(UTC 00:00), participants will not be able to receive any token bonus. The crowdsale will end in 2018.07.01(UTC 23:59)We plan to work on processing the submitted KYC applications everyday from UTC 00:00. We strongly suggest that you wait 24 hours before you make any transactions to our RankingBall Ethereum Wallet Address.For example, if you have submitted your KYC application in 06.14. UTC 15:00, please wait until 06.15. UTC 15:00 to make a transaction.If you send your transaction before your KYC has been approved, your transaction may be nullified.Visit our website, https://www.rankingball.io/ and press “Join Now” to participate in the RankingBall Main Crowdsale!
18. 06. 09
FIFA 18 : Beat The Team Event
Think you’re the Ronaldo of FIFA 18, then here’s your chance to prove your skills against the RankingBall Team. On June 8th, if you can beat any staff member you can win some RankingBall Silver. Join our Discord Channel to learn more on how to participate in this event.https://discord.gg/dUYjsam
18. 06. 07
RankingBall is Here to Fix ...
When founded in 2014, there were issues within the daily fantasy, i-gaming, and esports industries that RankingBall was blueprinted to solve. Now is that time that RankingBall is ready to take on those challenges. This article takes a look into those issues and how RankingBall plans to take them on.Daily Fantasy Skill InequalityPhoto on VisualHuntThere’s a reason why we have to remind the average daily fantasy player not to “quit your day job,” and that’s because of the imbalance of winners in the established daily fantasy sports market. In today’s established DFS markets, 92% of the total prizes are won by only 1.5% of its players. Pro DFS players spend hours researching stats and practicing in order to compete and make money. However, most of the average players on these platforms don’t have the necessary time or resources to compete with the pros, leaving them at a disadvantage. RankingBall believes that everyone should have the same opportunities to have fun playing daily fantasy and chances to win, instead of wasting your time and money.Just like matchmaking for online video games, one of the first steps that RankingBall will take is setting up skill levels within its platform. RankingBall will keep track of each player’s performance on the platform, like the number of contests entered and won, and use this data appropriately match them up with players of the same skill level. Coming down to that newcomers will play with newcomers, average players will play with average players, and experienced players will play with experienced players.While skill is still a factor when playing on, it’s RankingBall’s gameplay that sets it apart from the rest. Yes, there are elements in RankingBall that would be familiar to veterans of Fantasy Sports and DFS like drafting players and setting a lineup, but that’s where the comparisons end.Here’s how RankingBall is different and tries to even the playing field. Contests on RankingBall are centered around a single live event. This means that players who enter the contest are all offered the same players on the two respected teams playing. There’s no salary cap rule in RankingBall, giving users the freedom to choose any player they like, as long as it’s one from each team, to fill up their roster. Finally there is the Bingo element itself. Instead of numbers being called, real game events like hits, touchdowns, 3-pointers, and goals are automatically daubed on the Bingo card that the users created themselves. Those big-time plays that happen in a real game, now have more significance to the points you can earn.Sports and Esports fans can now enjoy a more fun way to play and watch live sporting events while using RankingBall. Users become more informed and stimulated due to RankigBall’s real-time stats and instant gameplay feedback.Cryptocurrency/BlockchainPhoto on VisualhuntWith the advent of cryptocurrency and blockchain technology, there has been a complete disruption across a wide swath of industries. However, established markets that could easily benefit with the adoption of cryptocurrency like daily fantasy and i-gaming have failed to do so. This is either because those businesses have been slow to adopt or they haven’t figured out a the proper way to utilize it in their revenue models.Fortunately, RankingBall was established to use cryptocurrency from its conception. With it’s blockchain issued token, RankingBall Gold (RBG) looks to improve convenience for users and makes games more fun, while also increasing the efficiency and security on its platform. RBG is a decentralized ERC20 token on the Ethereum blockchain. It enables RankingBall to develop a new and innovative cryptocurrency ecosystem within the platform, using smart contract technology.Until now, gaming companies have spent enormous time and money to comply with local rules, regulations and licensing requirements related to gaming, payments, KYC and AML before they can launch their businesses. By issuing its Ethereum-based RankingBall Gold (RBG) token, and linking our Ranking Ball Silver (RBS) virtual money to fiat currency, we solve many of the issues related regulations across multiple regions. This allows RankingBall to create a new player contest system with an entry fee and reward structure.In addition to the in-platform token economy, RankingBall offers a loyalty program in partnership with external platforms to create a thriving symbiotic economy for all those involved. This will allow RankingBall to not only lead the sports/esports gaming frontier, but also create a whole new ecosystem that connects gamers, sports/esports media, and game developer/publisher.Esports MarketPhoto credit: ybbuc on Visualhunt.com / CC BYThe esports market is growing at an unprecedented pace, but betting and fantasy sites are still trying to figure out how to fully utilize it on their platforms. While others still look at esports as an secondary addition to their main platform, RankingBall treats it as an equal to traditional sports. However, since it’s still in its beginning stages there are still issues surrounding esports that need to be kinked out.While its popularity is growing rapidly, the revenue model that exists in esports businesses are still limited to only using sponsored ads in game streams. Our new and innovative reward system and spectator games are built on a cryptocurrency economy. This blockchain technology is what makes RankingBall’s decentralized player matchmaking and rewards system possible. These are integrated into smart contracts, allowing RankingBall to expand into P2P skill matching games and create a new ecosystem for esports media, game developers, and ad sponsors. We believe this ecosystem will allow RankingBall to not only lead the sports/esports gaming frontier, but also create a whole new revenue model that connects and rewards gamers, sports/esports media, and game developer/publishers.Online game-streaming has already become its own form of video media content, but there is a need among the viewers for a new and more interactive experience to go along with the live-streams. With RankingBall, players can easily connect their Bingo cards to live events on TV, streamed online, or in a stadium. The world’s first esports real-time data feed makes spectator gaming, by using a second screen with your phone or computer possible. This adds a new layer of fun for the streamers or tournament organizers to interact with their fans. RankingBall is optimized to make the gameplay fun in and of itself, rather than focusing solely on monetary rewards.The absence of standardized esports leagues and teams makes it difficult to analyze data and make a strategic choice in creating a virtual esports fantasy team; in fact, there is no firm that has succeeded in this area. RankingBall is the first platform of our time to make real-time interaction possible by integrating live data into its gameplay. RankingBall is at least two years ahead of its competition, based on the last four years of development, beta testing and current market dynamics. To do this RankingBall had to optimize each data source, the game logic, create a scoring system and the broadcast delay for each sport and broadcaster. Existing sports i-gaming and fantasy sports have so far failed to do this.Existing sports i-gaming companies have adopted esports betting in order to capture millennials, but the gameplay is still simple: predicting the outcome of the game. In RankingBall’s opinion, with will not drive more audiences to spectate that event. And today’s esports fantasy games that do not reflect the real-time events (e.g. Kill, Deaths, and Assists) are not exciting enough to appeal millennials. By targeting millennials and focusing on their wants, we will boost the popularity of daily fantasy esports by having real-time interaction, a more exciting and strategic game UI & logic, optimized scoring & reward system, and dynamic data visualization.If you have any more questions or want to give suggestions to improve RankingBall, please feel free to join our Telegram Group or Discord Channel where you can talk with the team directly.랭킹볼, 데일리 판타지 스포츠를 올바른 방향으로RankingBall이 2014년에 판타지 스포츠 게임, i-게이밍 및 스포츠 산업에 문제가있었던 점들을 해결할 준비가 됐습니다. 이 글에서는 RankingBall이 어떻게 문제를 해결할 것인지에 대해 알려 드리겠습니다.Daily Fantasy Skill Inequality / 데일리 판타지 스포츠의 불평등함Photo on VisualHunt데일리 판타지 스포츠 (DFS) 시장에서 전체 상금 중 92 %는 플레이어의 1.5 % 만 차지합니다. 전문 DFS 플레이어들은 돈을 벌기 위해 통계 조사와 분석을하는 데 많은 시간을 소비합니다. 그러나 이 플랫폼의 평범한 플레이어들은 프로들과 경쟁하기 위해 시간이나 자원이 부족하여 불이익을 당하게됩니다. RankingBall은 많은 사람들이 시간과 돈을 낭비하는 대신 재미있는 데일리 판타지 스포츠 게임에서 이기는 기회를 똑같이 가져야한다고 생각합니다.첫 번째 단계 중 랭킹볼은 플랫폼 내에서 플레이어 레벨을 설정하는 것입니다. RankingBall은 참가한 대회 수와 같은 플랫폼에서의 각 플레이어의 실력을 추적하고이 데이터를 사용하여 동일한 실력 수준의 플레이어와 적절하게 일치시킵니다. 초보는 초보들과 매칭이되고 프로는 프로들끼리 매칭이 될 것입니다.DFS 게임실력은 여전히 다른 DFS 게임들과 비슷한 요소이지만, RankingBall의 게임 플레이는 다른 DFS 게임들과 구별됩니다.RankingBall이 어떻게 다른지 설명해 드리겠습니다. RankingBall 게임은 단일 경기 중심으로 이루어집니다. 즉, 대회에 참가하는 랭킹볼 플래이어들은 모두 동일한 선수들이 제공됩니다. 또한, 랭킹볼에는 연봉 제한 규정이 없으므로 사용자가 원하는 선수들을 자유롭게 선택할 수 있습니다. 마지막으로 빙고 요소가 들어가 있습니다. 숫자가 불리는 대신 안타, 홈런, 터치 다운, 3점슛팅 이런 실제 게임 이벤트가 랭킹볼 플레이어들이 만든 빙고 카드에 자동으로 적용됩니다.스포츠와 E스포츠 팬들은 이제 RankingBall을 사용하면서 라이브 스포츠 경기를 더욱 더 재미있게 즐길 수 있습니다.실시간 통계 및 게임 피드백으로 인해 사용자는 더 많은 즐거움을 느낄수 있습니다.가상화폐 / 블록체인Photo on Visualhunt가상화폐 및 블록체인 기술의 등장으로 다양한 산업 분야에 걸쳐 많은 혼란이있었습니다. 그러나 확립 된 가상화폐 시장을 이용해 데일리 판타지 스포츠와 i-게이밍에 적용해 쉽게 이익을 얻을 수 있었지만 많은 기업들이 실패를 하였습니다. 이러한 비즈니스가 수익 모델에서 활용하려는 적절한 방법을 찾지 못했기 때문입니다.다행히도, RankingBall은 가상화폐를 사용하기 위해 설립되었습니다. 블록체인에서 발급 한 토큰 인 RankingBall Gold (RBG)는 사용자 편의성을 높이고 게임을 더욱 재미있게 만들어 주며 동시에 플랫폼의 효율성과 보안을 향상시킵니다.RBG는 이더리움 블록체인에서 분산 된 ERC20 토큰입니다. RankingBall은 스마트 계약 기술을 사용하여 플랫폼 내에서 새롭고 혁신적인 가상화폐 생태계를 개발할 수 있습니다.지금까지 게임 회사는 게임을 시작하기 전에 KYC 및 AML과 관련된 현지 규칙, 규정 및 라이센스 요구 사항을 준수하기 위해 엄청난 시간과 비용을 보냈습니다. Ethereum 기반 RBG (RankingBall Gold) 토큰을 발행하고 RBS (Ranking Ball Silver) 가상 화폐를 화폐 단위 통화로 연결함으로써 여러 지역의 여러 규제 관련 문제를 해결합니다. 이를 통해 RankingBall은 입장료와 보상 구조로 새로운 플레이어 컨테스트 시스템을 만들 수 있습니다.플랫폼 내 토큰 경제 이외에도 RankingBall은 외부 플랫폼과 제휴하여 프로그램을 제공하고 관련자 모두에게 번영하는 공생 경제를 창출합니다. 이를 통해 RankingBall은 스포츠 / E스포츠 게임 프론티어를 이끌어 낼뿐만 아니라 미디어 및 게임 개발자 / 퍼블리셔를 연결하는 완전히 새로운 생태계를 만들 수 있습니다.E스포츠 시장Photo credit: ybbuc on Visualhunt.com / CC BYE스포츠 시장은 빠른 속도로 성장하고 있지만, 배팅 및 데일리 판타지 스포츠 사이트는 여전히 플랫폼에서 완전히 활용하는 방법을 찾으려하고 있습니다.다른 사람들은 여전히 그들의 주요 플랫폼에 대한 보조적인 추가로 E스포츠를 보지만, RankingBall은 그것을 전통적인 스포츠와 동등한 것으로 취급합니다.인기가 급속하게 성장하고있는 동안, e스포츠 사업에서 존재하는 수익 모델은 게임 시내에있는 후원 된 광고 만 사용하기로 아직도 제한됩니다. 우리의 새롭고 혁신적인 보상 시스템과 게임은 가상화폐 경제를 기반으로합니다.이 블록체인 기술은 RankingBall의 분산 된 플레이어 매치 메이킹 및 보상 시스템을 가능하게합니다. 이들은 스마트 계약에 통합되어 RankingBall을 게임과 일치하는 P2P 기술로 확장하고 스포츠 미디어, 게임 개발자 및 광고 스폰서를위한 새로운 생태계를 만듭니다.우리는 이 시스템이 RankingBall 스포츠 게임 프론티어를 이끌뿐만 아니라 및 게임 개발자 / 퍼블리셔를 연결하고 보상하는 완전히 새로운 수익 모델을 창출 할 수 있다고 믿습니다.온라인 게임 스트리밍은 이미 자체 미디어 형태의 비디오 미디어 콘텐츠가되었지만 라이브 스트림과 함께 새롭고 상호 작용적인 경험이 필요하다는 시청자의 요구가 있습니다. RankingBall을 사용하면 플레이어가 빙고 카드를 TV, 온라인 스트리밍 또는 경기장에서 라이브 이벤트에 쉽게 연결할 수 있습니다. 세계 최초의 실시간 e스포츠 데이터 피드를 통해 모바일 또는 컴퓨터에서 가능한 두 번째 화면을 사용하여 관중의 즐거움을 더 할수있습니다. 토너먼트 주최자와 팬과 상호 작용할 수있는 새로운 즐거움을 선사합니다. RankingBall은 금전적 보상에만 집중하기보다 게임 플레이를 재미있게 만들기 위해 최적화되어 있습니다.표준화 된 e스포츠 리그와 팀이 없으면 데이터를 분석하고 가상 e스포츠 판타지 팀을 만드는 전략적 선택을 어렵게 만듭니다. 사실,이 분야에서 성공한 회사는 없습니다. RankingBall은 실제 데이터를 게임 플레이에 통합하여 실시간 상호 작용을 가능하게하는 우리 시대의 첫 번째 플랫폼입니다. RankingBall은 지난 4 년간의 개발, 베타 테스트 및 현재 시장 동향을 기반으로 경쟁에서 적어도 2 년 앞서 있습니다.공식 웹사이트에 오셔서 더 자세한 내용이 담긴 백서를 다운받고, ICO에도 참여해 보세요. 메인 세일은 6월 4일에 시작합니다.한국어 텔레그램 채팅방도 운영하고 있습니다!
18. 05. 29
All about the RankingBall B...
We’ve talked a lot about the RBG token sale in our blog posts (you can see some of our key explainer posts here, here and here). This time, we thought you might be interested in learning more about the RankingBall game itself. After all, this is where all those RBG tokens will be spent!So, this post will be exclusively about the Bingo game that RankingBall is built around: how to play it, and how to win.Getting startedParticipating in a contest is easy. Just head on over to the RankingBall lobby and choose a sport, or browse the listings in our featured events page.From there, you will be presented with a page of events to join. Check the details and find an event you’re interested in playing, then select one with an entry fee you are willing to pay. There are three different levels of entry fees:Free: Anyone can join these just-for-fun matches. We suggest starting off with a free event for new players. Entrants have a chance of winning RankingBall Silver tokens.Silver: A small fee of RankingBall Silver “play money” is required to play these matches. Anyone can play these matches.Fiat money or RankingBall Gold: These games have real money at stake. Residents of countries in which speculative for-profit gaming is not legal can not join these events.For the rest of this tutorial, we will use baseball as our example sport, since that’s what is currently broadcasting as of the time of this writing. For my game event, I chose to play in a free event for the May 8th Kansas City Royals vs Baltimore Orioles match.Filling out your game cardAfter selecting your game type, you will be presented with a page with a Bingo grid and a list of players. There is a lot of other information on this page too, but all you really have to do is drag and drop players onto the 16 Bingo cells in whatever order you choose. It’s that easy!If you don’t even want to do the work of selecting players, you can just click “Random” to autofill the entire Bingo grid. Go ahead and click the button as many times as you want until you get a good spread.Select your rosterSelecting your own players is easy. The player roster can be filtered by various criteria. You can select players from the Home or Away teams via the tabs at the top of the roster, where you can also view both teams’ records.Most game events will require you to fill in more than one Bingo card. You can see this at the top left-hand corner of the Bingo card where it says “Field No.” Just click the + sign above that to make a second card, and so on.Once your game card is populated with a player roster, just click “Submit” and you’re done! During the game broadcast, you can watch your Bingo card get updated in real time, or you can just check in after the game to see how much you won.Winning strategiesOf course there is more to the game than just randomly filling out a Bingo card. If you know your sport well, you can use that to your advantage to make informed decisions about which player to place in each Bingo cell to maximize your chances of winning. There is a lot of strategy potential involved in this game!Activation pointsPay attention to the activation tabs in the corners of each cell. They look like colored triangles, and have specific meanings depending on the sport. For baseball, yellow is a “hit”, red is “an out”, cyan is “a run”, and green is “a run batted in”. When the players achieve these events in the game, these activation tabs will light up.You score points for each instance of activation, even if the same player activates the same tab multiple times. In my example game, I got 63 activations.Bingo!The most obvious way to score points is to get a Bingo. If you get four of the same-colored tabs lit up in a line, you score a Bingo!You’ll also score more or less points depending on where the line is on the Bingo card. Look at the multipliers written on the bottom and right sides of the board. Getting a diagonal Bingo will multiply the line’s score by 2.5, for example.Playing to winCan you game this? Of course you can. Line up players you believe will achieve the same events. In a baseball game, this is as easy as placing the top two sluggers from each team in a single line. But you’ll also want to place the lines you feel the most sure about in the bottom row, on the right side, or positioned diagonally. This can be tricky, and takes a certain degree of finesse to master.In my example game, the Royals tromped the Orioles 15–7. I won 100 silver for scoring a single Bingo: a diagonal line (2.5 multiplier!) in which Gentry, Machado, Duda and Soler were all out. That’s right: I won because I lined up four guys who lost! How fun is that?There is much more to the RankingBall experience beyond the small amount I touched on today. You can create your own game events, for example. And we are actively working on more and more options for the platform, such as the upcoming esports offering. Stay tuned for exciting new announcements coming soon!For more information about RankingBall and the RBG token sale, please visit our website, drop us a line on our Telegram channel, or join our public Telegram group to chat.
18. 05. 15
World Esports Association C...
World Esports Association Commissioner Ken Hershman Joins RankingBall as an Advisor / 세계E-스포츠협회장 켄 허쉬맨(Ken Hershman)이 랭킹볼의 고문으로 함께합니다!(한국어 버전 밑에 있습니다)Ken HershmanIt’s no lie that TV viewership has gone down the last couple of years. With the term “cord-cutting” becoming more commonplace due to the rise of on-demand streaming, people are moving towards watching what they want when they want. However, sporting events are still the one spectacle on TV that viewers tune into to watch live.Although live sporting events attract more audiences to the TV, dedicated sport networks like ESPN have felt the pressure to launch their own dedicated streaming service.“The reason why audiences are switching to streaming services, especially Millennials, is because they want to feel in control of what they watch and for how long,” says Ken Hershman. “Twitch and FaceBook Live are examples of how younger audiences are changing the way we interact with what we watch. Audiences now have direct access to the streaming hosts. They feel directly involved with content they are watching.”Signed on as an advisor to RankingBall, Ken Hershman was the President of HBO Sports for four years where he oversaw several award-winning show. He is currently the Executive Chairman and Commissioner of the World Esports Association (WESA), a group dedicated representing the players and to set rules and regulations for esports organizations.“Esports have gained enormous popularity throughout the world and will eventually surpass traditional sports viewership,” Hershman said. “Even with all the success and viewership, esports leagues like the League of Legends Championship Series (LCS) or ESL Pro League aren’t household names like the NFL or NBA. One of the problems esports faces right now is creating a business model that successfully monetizes on its high ratings.”Beta Version of RankingBall’s LoL ContestIn 2015, Darren Kim (CEO of RankingBall), who had worked with South Korea’s biggest sports television networks, approached Ken Hershman with a solution that would be mutually beneficial for esports leagues, media, streamers and fans. RankingBall’s team had worked for four years to develop a platform that would directly involve the fans with the matches they watch. And it’s done by taking real-time data feeds from real esport matches and reflects it into a scoring system which they call spectator gaming. Users on RankingBall’s platform can utilize the blockchain to compete in contests and win prizes.“What drew me to RankingBall is their experience with incorporating live sporting matches with direct fan interaction. It has always been challenging for sports networks to directly engage with the viewers. RankingBall offers a very intriguing way to narrow the gap between the league, broadcasters, and the television audience,” said Hershman. “In the era of streaming, having a unique layer of interactive gameplay on top of live match broadcasts fits perfectly with the rise of esports.”켄 허쉬만(Ken Hershman)지난 몇 년 동안 TV 시청률이 하락했다는 것은 부정할 수 없는 사실입니다. 온디맨드(주문형) 스트리밍의 증가로 인해 사람들은 원하는 때에 원하는 것을 보는 방향으로 미디어 소비 방식을 바꾸고 있습니다. 하지만 스포츠 경기만은 예외입니다. 시청자를 생방송 화면 앞으로 끌어모을 수 있는 유일한 프로그램이기 때문입니다. 그럼에도 불구하고, ESPN은 등 스포츠 전문 방송국들은 TV 너머의, 자체 스트리밍 서비스를 시작해야한다는 압력을 느껴왔습니다.“시청자, 특히 밀레니얼(Millenial, 1980년대 초반부터 2000년대 초반 출생한 세대) 세대가 스트리밍 서비스로 옮겨가는 이유는 시청자들이 무엇을, 언제 얼마나 볼지 직접 컨트롤하고 싶어하기 때문입니다.”라고 켄 허쉬만(Ken Hershman)은 말합니다.”트위치와 페이스북 라이브는 신세대가 볼거리와의 상호 작용 방식을 바꾸는 예입니다. 시청자들은 이제 스트리밍 호스트에 직접 접속할 수 있고, 보고있는 콘텐츠에 직접적으로 관여한다고 생각합니다.”랭킹볼의 고문으로 합류한 켄 허쉬만(Ken Hershman)은 4년 간 美 방송국 HBO 스포츠의 사장으로서 여러 수상 경력에 빛나는 쇼들을 담당했습니다. 현재는 세계E-스포츠협회(WESA)의 협회장으로 활동하고 있습니다. 세계E-스포츠협회는 프로 선수를 대표하고 여러 e-스포츠 기관을 위한 규칙과 규정을 정하는 단체입니다.“E-스포츠는 전 세계적으로 엄청난 인기를 얻고 있으며 결국 전통적인 스포츠 시청률을 능가할 것”이라고 그는 말합니다. “모든 성공과 시청률에도 불구하고, LCS(League of Legends Championship Series) 또는 ESL Pro League와 같은 e-스포츠 리그는 NFL이나 NBA와 같이 누구나 아는 일종의 ‘브랜드’로 정착하지 못했습니다. 지금 e-스포츠 업계가 당면한 과제 중 하나는 높은 신용을 바탕으로 안정적인 수익을 창출할 수 있는 비즈니스 모델을 만드는 것입니다.”랭킹볼 리그오브레전드(LOL) 콘테스트 베타 버전2015년에 한국의 메이저 스포츠 방송국들과 협력해온 김영훈 대표(랭킹볼 CEO)는 켄 허쉬만에게 e-스포츠, 미디어, 스트리머, 팬 모두에게 이익이 되는 솔루션을 제시했습니다. 랭킹볼 팀은 4년 동안 팬들이 직접 경기를 펼칠 플랫폼을 개발하기 위해 노력해 왔습니다. 생방송 e-스포츠 경기의 실시간 데이터 피드는 즉각적으로 점수 시스템에 반영됩니다. 블록체인을 활용한 랭킹볼 플랫폼의 유저들은 콘테스트에서 서로 경쟁하며 게임을 즐기고, 결과에 따라 보상을 획득할 수도 있습니다.“제가 랭킹볼에 끌렸던 점은, 생방송 스포츠 경기를 팬들과의 직접적인 상호작용과 엮는 방식이었습니다. 스포츠 네트워크는 지금까지 시청자와 직접 소통하는 것에서 항상 어려움을 겪어왔습니다. 랭킹볼은 리그, 방송국 및 TV 시청자 간의 격차를 좁히기 위한 매우 흥미로운 방법을 제공합니다. “라고 허쉬만은 말합니다. “스트리밍의 전성시대에, 독특한 상호작용 게임을 생방송 위에 얹는다는 발상은 e-스포츠의 부상에도 완벽하게 들어맞습니다.”공식 웹사이트에 오셔서 더 자세한 내용이 담긴 백서를 다운받고, ICO에도 참여해 보세요. 메인 세일은 6월 4일에 시작합니다.한국어 텔레그램 채팅방도 운영하고 있습니다!Main crowdsale starts on June 4th.Learn more on our official site or register now!Feel free to join us on Telegram!
18. 05. 11
RankingBall team announces ...
Hi everybody, Darren here from RankingBall. It’s been a super busy week here at RBG HQ. So busy that we regret to say we’re going to have to push the token sale date ahead one last time (we promise):New ICO start date — June 4th, 2018 (UTC 00:00)New ICO end date — June 24th, 2018 (UTC 23:59)Yes, I know what this sounds like. But we’re not just an anonymous organization here. We are busy making partnerships with major league sports and top companies in esports. This token sale is going to happen, and it’s going to be a smashing success. Big deals like these just take time.To prove to you that we’re not just some random people on the internet, I’d like to take this opportunity to introduce you to our core team and advisors. We’ve got some really great people on board this project, and we’re all really excited to be working together. Here is the team that is going to make Really Big Waves in sports and esports broadcasting / viewership:Our Core TeamDarren Kim(LinkedIn)Co-Founder and CEO of RankingBall, Inc.M.S. in Management from Stanford University’s Graduate School of BusinessM.S. in Electronics from Yonsei University, SeoulBlockchain Evangelist and Crypto Economy ExpertI’m a serial entrepreneur who’s been in the business of creating disruptive tech for the past 20 years. I founded Key2Net Solution Inc. in 2002, which created a new form of mobile payments called gifticons. It went on to generate $200 million in annual revenue prior to its sale in 2008 and IPO in 2009. I founded my second company, Friize Networks, in Silicon Valley in 2010, creating a “Pokemon Go”-like AR experience years before the megahit game hit the market.Charles Chang(LinkedIn)Co-Founder and CTO of RankingBall, IncM.S. in Electronics from Yonsei University, Seoul.Blockchain Evangelist and Crypto Economy ExpertCharles has over 17 years of experience in computer entertainment and telecommunication. He previously teamed up with me to build Key2Net Solution Inc. Prior to that he led content publishing at Sony Computer Entertainment and worked as a researcher at Korea Telecom Lab. Born into a diplomatic family, Charles has lived around the world and witnessed first-hand the power of technology to change the world.Wibe Wagmans(LinkedIn)CMO of RankingBall, IncMSc. the Netherlands and MBA programs at universities in Stockholm & Tokyo.Blockchain Evangelist and AI ExpertWibe has long experience in both the marketing and gaming industries, and has been responsible for two dozen no. 1 ranked names on iTunes. Overall, he has more than 17 years of experience managing his own P&L as a C-level executive. He helped build Huuuge Games, one of the most promising social casino game companies, as chairman of the board of directors. As past President at IndoorAtlas, SVP at Rovio, and Regional Board member at Nokia, he built brands like Angry Birds, Bing, Nokia, and Gillette and drove revenues of $1 billion.Our AdvisorsAlthough they’re not directly involved with the goings-on of the RankingBall project (and therefore not at all to be held accountable for our token sale delays), we thought you might like to know more about our advisors. Ken Hershman was introduced before in a previous blog post, but he is also included here for completeness.Christian Ferri — Blockchain Technology and ICO Advisor(LinkedIn)President of Blockstar and executive director of Blockchain Compliance AllianceCornell Johnson Graduate School of ManagementJoin BBA, Università degli Studi di UdineChristian is a believer in the power of decentralization, and the remarkable impact it can have on our lives. Dubbed by Forbes as a “Blockchain Humanitarian” and “Blockchain Expert”, Christian is a writer, public speaker, investor, advisor and connector in the space. Fortunate enough to have lived through the transition, he brings two decades of traditional business experience coupled with the new decentralized frontier. He advises on blockchain tech (Dapp, tokenomics, architecture, etc.) and token sales from start to finish, including token sale regulation and compliance, cryptocurrency investments, and start-up strategies.John Mackewich — Legal and Compliance Advisor(LinkedIn)Corporate and Employment Lawyer at Dinsmore & Shohl LLUniversity of Toledo, JDWayne State University, FinanceJohn is a lawyer representing startup and emerging companies. He specializes in mergers and acquisitions, corporate reorganizations, joint ventures, franchising and drafting commercial agreements for clients in the United States and internationally. He has worked extensively on public company securities compliance and is also overseeing compliance for RankingBall.Ken Hershman — Sports/eSports Gaming Advisor(LinkedIn)Chief Executive Officer at WESA AgencyFordham University School of Law, J.D LawGeorge Washington University, BS, Political ScienceWidely known in the television sports world for his 27+ year career helping build and innovate sports television programming for both HBO and Showtime, Ken has most recently been appointed Executive Chairman & Commissioner of the World Esports Association (WESA).
18. 05. 09
RankingBall is a robust and intuitive product you can use to show off your dedication to sports and esports. However, without major partnerships, sports fans and gamers wouldn’t have any matches to predict!In this post we’ll go through our vision for RankingBall in terms of both present and future partnerships with game developers, broadcasters and sports leagues.Right now we’re working through beta tests with traditional sports like: baseball, soccer, basketball, American football, and golf. While traditional sports are a big part of the RankingBall platform, we’ve left a lot of space and resources dedicated to esports. We’re currently also beta testing RankingBall with League of Legends, PlayerUnknown’s Battlegrounds, and CS:GO.We’ve already made ground toward inking partnerships with major sports media in Korea. Our baseball and soccer beta tests with leading broadcasters KBS, KBSN, and SBS were highly successful.PlayerUnknown’s Battlegrounds (PUBG), one of the hottest online games in the world right now, has partnered with RankingBall and plans to provide our services beginning in June 2018. This is a welcome addition to other major titles negotiations are in the works with, including LOL, DOTA2 and CS:GO.There’s a reason that we’ve already made so much progress. Broadcasters can now tap into an entirely new way to interact with their viewers. More interaction via the RankingBall bingo card means higher ad revenue due to increased viewership and more return customers.Outside of Korea we’ve got our eyes set on major outlets like ESPN, CBS, NBC, and FOX. It’s interesting to note that 70% of their premium members sign up specifically for sport channels to get an upper hand in fantasy sports. There’s a massive opportunity for RankingBall to capture this passionate fanbase.Here’s how RankingBall is going to help broadcasters win and help their viewers win bigger:We can provide a white label product and share profits in partnership with major sports betting companies like Bet365, Betfair, Bewin, Fanduel, and Draftkings.Our services meet the needs for more interactive and engaging broadcasts for major outlets like ESPN, CBS, NBC, and FOX. (70% of premium members for these sport channels sign up to get an upper hand in fantasy sports)→ RankingBall encourages live viewership, leading to efficient mass marketing.Broadcasters can pose questions/predictions/trivia to the fans and receive answers in real time, during the broadcast, enabling a stronger fan community and authentic feedback data.→ Targeted marketing for sports betting enthusiastsEasy access and potential partnerships with established sports communities and fan pages.→ Targeted marketing for sports fansMarketing partnership with Social Casinos (e.g. Double U Games, Huuuge Games) that share similar user base and marketing channels.→ Cross-PromotionOrganic engagement on social media from users sharing friend invites, ranks and results.→ CPI, CPA, DAAs always, feel free to get in touch via our Telegram Channel here.
18. 05. 02
RankingBall making waves ac...
You want to hear more more about the biggest and best token sale going on this spring, right?RankingBall Co-founder and CTO Charles Chang appeared as a guest on CryptoKnights podcast episode #49 on Sunday, April 22. RankingBall is a real-time skill-based strategy game that allows sports fans to engage with live sports and esports matches in a new and interactive way. We have a token crowdsale launching soon. Together with show host Dr. Kanth Miriyala, Chang discussed the story of how RankingBall got started, the exciting user-experience of the service, and detailed the regulatory aspects of the token sale and the RankingBall service itself.You can listen to the interview in full right here. It was a fun interview, and we hope to have more experiences like this in the future. Our company is always growing, and publicity like this helps get the word out. Let’s take a look at how RankingBall has evolved over the years, and how we plan to expand in the future:The RankingBall storyThe RankingBall project was started in 2011 by co-founders Darren Kim and Charles Chang. In 2014, we secured a partnership with Korean national broadcaster KBS to provide interactive services for the Sochi Winter Olympics. This success quickly led to partnerships with two other Korean broadcasters, KBSN and MBC.Our baseball paid beta test launched in summer 2015. By the fall, our monthly sales were over $90K from TV commercials and services, and we had achieved the #1 sports app ranking for two consecutive months on Google Play. 2016 and 2017 saw open beta tests for MLB and KBO, as well as a full redesign of the RankingBall apps, data validity testing for the NFL and NBA, and a partnership with Korean broadcaster SBS and PUBG. We started this year off with an open beta for European football, an official launch for our MBA service, and of course, our RBG token sale. It’s been a long buildup to a very exciting year for us!Think about your daily lives: When do you watch live TV? Only during sports matches. — Charles ChangNext month will see our debut in esports with our open beta launch. We’ve been working together with Players Unknown Battlegrounds, a “battle-royale FPS game”, to bring a second screening experience for our viewers on PUBG leagues and tournaments.We are trying to bring something very unique to the industry; the business is ever-changing as we speak. We are the first ones to offer real-time skill-based games for esports, so I hope that the followers will stay tuned to what we are going to bring to the market. It’s going to be a very exciting ride for us. — Charles ChangFuture Timeline: Here are a few of our other future plans, along with projected dates.2018.07 — 2018 Russia World Cup services with KBSN/SBS2018.09 — NFL/NBA RankingBall services with ESPN2018.10 — RankingBall e-Sports Official Service Platform2018.11 — RankingBall Soccer/MLB/NFL/NBA2019.01 — RankingBall Sports Data Center Open2019.04 — RankingBall Golf/Cricket/Tennis/Formula2019.05 — RankingBall Media Platform OpenRBG token sale updateThe RBG token is in presale right now, and although we can’t disclose the amount, we are very happy to announce that we are way past the soft cap of 3 million right now. We offer 50 thousand RBG for 1 Ether. We will be re-adjusting interest rates annually based on our operational profit to control the inflation of our economy. (We are hoping to reach between 10–15 percent interest rates.) This will ensure investors benefit from inflation. Investors from every nationality except Singaporeans can participate in the token sale, because we are operating from Singapore. — Charles ChangHere is a full timeline for our token:2018.02 — Start of first RBG private sale2018.05 — Start of first RBG crowd sale2018.05 — RBG token begins transacting on exchanges2018.07 — Launch of RBG contest service2018.08 — Launch of RankingBall Platform API and RBG SDK2018.09 — Launch of special RBG contests for token holders2018.11 — Start of second RBG crowd sale2019.02 — Begin interest and dividend payments in RBG or ETHStay tuned for more exciting news about RankingBall and the RBG token sale! For more information, please visit our website, drop us a line on our Telegram channel, or join our public Telegram group to chat.
18. 04. 25
How RankingBall will help l...
RankingBall is positioned as a massive, independent platform that aims to bring game developers, publishers, streamers and the general (e)sports media together.Perhaps the biggest pillar of this ecosystem is the games themselves, and without developers we wouldn’t have any games to begin with! Game developers will find that they don’t need to design and develop specifically for RankingBall. Everything they’ve made already works on our platform and will change the way fans and gamers interact with their games.Ken Hershman“It has always been challenging for sports networks to directly engage with the viewers. RankingBall offers a very intriguing way to narrow the gap between the league, broadcasters, and the television audience,” said Ken Hershman, past president of HBO sports, current head of the World Esports Association, and advisor for RankingBall. Hershman has played an instrumental role in helping the team to forge partnerships with broadcasters and developers.Our technology also allows broadcasters to pose questions to the fans and receive answers in real time during a live broadcast. They could allow fans to make play-by-play predictions during a sports match, for example, or offer trivia contests with prizes for winners. This direct interaction with the fans will help towards building a better community and also provide feedback and data to the developers and leagues.RankingBall players will be able to connect with the game in new and exciting ways too. Before a game begins, fans can create or enter a single-match fantasy esports bingo contest to compete head-to-head against other fans for prizes. These contests are created and backed by smart contracts thanks to the blockchain aspect of RankingBall. Players can jump into automatic matchmaking and easily set up matches between two or more players. Publishers can also tap into this service to promote their games, by giving players around the world more incentives and ways to compete as they watch.When the game begins, they can then watch the match live via user-controlled camera angles to follow whichever esports players they choose, something that is impossible with traditional broadcasts on TV or Twitch. They can check up on any part of the game map at any time they choose. It’s almost like being there, as a part of the game. They can even check their own bingo game status, which gets updated in real time. The whole user journey is a very active gaming experience that makes the fans feel like they’re a part of the action.“In the era of streaming, having a unique layer of interactive gameplay on top of live match broadcasts fits perfectly with the rise of esports,” said Hershman.https://medium.com/media/fd71684610bf7be2ca081e3f5ea4ece8/hrefRankingBall provides incentives and excitement beyond standard streaming in so many ways. We’re very excited to be revolutionizing the way fans enjoy their favorite games.As always, feel free to get in touch via our Telegram Channel here.-RankingBall Team
18. 04. 17
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